According to docs and Intel legacy drivers,
GLSL version 130 is for GL 3.0 not GL 2.0/2.1
Validated files with reference compiler from
https://www.khronos.org/opengles/sdk/tools/Reference-Compiler/
-#version 130
+#version 110
varying vec2 vUv;
-#version 130
-
-uniform sampler2D map;
+#version 110
attribute vec2 position;
attribute vec2 uv;
-#version 130
+#version 110
varying vec2 vUv;
-#version 130
-
-uniform sampler2DRect map;
+#version 110
attribute vec2 position;
attribute vec2 uv;
#version 150
-uniform sampler2D map;
-
in vec2 position;
in vec2 uv;
#version 150
-uniform sampler2DRect map;
-
attribute vec2 position;
attribute vec2 uv;